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izotope alloy has this
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Sweet, i'd assume you can then smoothen things like hihats in a drum recording without snares losing to much snap.. And makes it easier to stay away from the samishness you can get from treating all frequences the same..
Cheers, gonna have a read about that one |
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i never really played with the adsr's too much before and now use it on pretty much every drum sound and break quite heavily. those with emu samplers have got 2 of each adsr, can get some awesome shaping going on and when you put the adsr to filter freq or resonance you can get some freaky basslines going with ease. |
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There's loads of sample packs that had a treatment of either parallel compression (compressed signal and full transient layered) or transient shapers.
Like mentioned before, it's often much more interesting on percussion groups etc. Flux has a nice free transient shaper
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that's correct! But I never use it, not a big fan of transient shaping as I always loose control over the dynamics. I prefer gating, although it's a different thing, it's more of my liking. Also it's not that static like transient shaping, as you can deactivate the gate and the whole drumsound comes through, I used that in the track in my sig (which has a horrible mixdown ;))
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Also Waves TransX multi (as opposed to the wideband version)
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I found using something like smexoscope can really help getting these kind of things right as you can visually see the attack portion increasing/decreasing
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That is not true, because a transient shaper is based on a envelope follower. So it has more incommon with the ADSR in your sampler/synth then a compressor. The main difference between the envelope in your sampler and a transient shaper is in how they are triggered.
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Last edited by SourBattery; 04-09-2012 at 04:21 PM.. |
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