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moffdnb
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NOISIA - "Subby" kicks with sub bass HOW?

Hi all,

OK, I understand frequency crossover and trying to avoid this with pitch/Eqing/panning/compression etc. There is very little room for both so most of what I've learned in DnB is that the kick (without sub) is placed a little higher then the sub-bass in the mix. However, I'm hearing allot of subby kicks in DnB lately and struggle to get them sounding good along side a sub bassline.


So how do you get a very heavy subby kick sound in there also (without using side chaining)?

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moffdnb is offline Old Post 09-25-2007 08:54 PM
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GoerenZ
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very careful eqing

or the bassline could just sound like it's part of the kick and create the illusion of a really subby kick?

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GoerenZ is offline Old Post 09-25-2007 09:08 PM
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invisiblevisionary
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In an interview they did for Computer music they said that they pretty much always highpass kicks at like 100hz or something

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invisiblevisionary is offline Old Post 09-25-2007 09:13 PM
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Scotto
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Sidechain kicks w/ bass....

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Scotto is offline Old Post 09-25-2007 09:19 PM
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moffdnb
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Interesting...


I suspect its an audio illusion because no matter how precise I EQ I cannot separate the sounds. They do become a blur.


Maybe this is OK then. I will continue... ;>

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moffdnb is offline Old Post 09-25-2007 09:22 PM
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sonic criminal
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quote:
Originally posted by Scotto
Sidechain kicks w/ bass....



not an illusion mate, its the magic of sidechaining!
and after some careful analysis, its more like highpass 60hz i reckon...

altho tbh it should differ depending upon the tune and it's bassline.

edit]: ok i just read ur post properly
WITHOUT sidechaining I'd have to say a bit of dynamic eq-age could achieve a similar effect, and maybe some parrallel compression to give the drums more 'weight' without increasing the volume too much.

Last edited by sonic criminal on 09-25-2007 at 10:12 PM

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sonic criminal is offline Old Post 09-25-2007 10:10 PM
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crank_
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cut lows on 'attack' kick, make sure to find right one with definite attack with lotsa freqs.
than layer subby one.
i make this way.

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crank_ is offline Old Post 09-25-2007 10:10 PM
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definity
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Location: London, Sutton



im pretty sure side chainning carefull eq'in would be an option if you like want to listen to shit load of frequencys for phase cancelation

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definity is online now Old Post 09-25-2007 10:21 PM
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guanokalong
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just did a post at:

http://dnbsecrets.com/node/basselin...-beats-428.html

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shdw
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quote:
Originally posted by sonic criminal


not an illusion mate, its the magic of sidechaining!
and after some careful analysis, its more like highpass 60hz i reckon...

altho tbh it should differ depending upon the tune and it's bassline.

edit]: ok i just read ur post properly
WITHOUT sidechaining I'd have to say a bit of dynamic eq-age could achieve a similar effect, and maybe some parrallel compression to give the drums more 'weight' without increasing the volume too much.


pretty much what i thought that phace do as their kicks seem to be trigering the subz. when i tried doing that with sidechain it sounded weirdd tho

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shdw is offline Old Post 09-25-2007 11:15 PM
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Feeding Cone
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Even if it's an acoustic kick, if you compress it enough, the fundamental will come out as a steady bass "note." With an assortment of different tuned kicks you can make a kick with the texture of a regular one and the oomph of a bass note. This is especially popular in hip hop.

This is especially easy when layering acoustic kicks with electronic ones (I.E., 808/909 kicks).

Or if you're talking about the subass and the kicks seeming as if they are one, it's how the subass is layered with the kicks...IMO the best way to mix subass is to layer an 808 (or regular sine-ish subass for that matter) under the kick, the same way you would mix any other, so their punch and "oomph" combines into one. I hear this a lot with noisia, such as Block Control or End Game.

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Blue Shift
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quote:
Originally posted by invisiblevisionary
In an interview they did for Computer music they said that they pretty much always highpass kicks at like 100hz or something


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Blue Shift is offline Old Post 09-26-2007 12:50 AM
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guanokalong
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quote:
Originally posted by invisiblevisionary
In an interview they did for Computer music they said that they pretty much always highpass kicks at like 100hz or something


yes you could use those, just suggest the opposite!

why not lowpass at 250hz

they sholud start at around 70hz or so!

try to get that low hummmmmmmmmmm! out of it!

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NLB
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notch the bass at 100hz, peak the kick at 100hz. Thats what i do.

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guanokalong
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laughing

quote:
Originally posted by NLB
notch the bass at 100hz, peak the kick at 100hz. Thats what i do.

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sevaelses
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They've mentioned exactly how to do this in a recent interview.

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sevaelses is offline Old Post 09-26-2007 02:48 AM
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pprovo1
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You can use a highpassed kick (to about 100hz)

and with sytrus you can do a pitch envelope with a sine wave that kind of looks like this picture down here...and that will emulate the thumping of a kick

put em together and you get that subby bass kick without rumble.

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pprovo1 is offline Old Post 09-26-2007 03:14 AM
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sonic criminal
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please, dont highpass a kick that much.

please.

60hz, maybe up to 80 depending on the tune.

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sonic criminal is offline Old Post 09-26-2007 08:41 AM
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dubmunkey
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i did for a time highpass mine at 110 in camelphat and then reintroduced the sub with the magic eq- can work... i dont have ahard and fast appraoch any more except highpassing around 50 and using some kind of decimator

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thetaco
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i usually just eq with my ears...

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