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UnKnownLogic
Senior Member

Location:



11 Rolling Reeses

How exactly do I get a Reese to "roll" with the beat, like in a lot of liquid funk and rolling techstep? I know its partitally in the actual bassline itself, but is there some way I should be filtering it to get it to rollllllllll?
Right now this is my reese (created on Automat, only because my computer won't run giant programs like Massive):
2 detuned saws, and a square ("rectangle", or is it actually different?) tuned an octave down, for beef. I turn on the built in phaser and set it all about midway. Then I set the overall cut off to moultate slowly up and down (sine-type pattern), and I might add Logic's autofilter.

I notice the liquid funk-type reeces tend to have a less heavy sounding tone to them, maybe I should take out the low square? Sounded disgustingly thin when I tried that though.
Kinda been bugging me for a bit, what am I missing?

Thanks

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UnKnownLogic is offline Old Post 11-01-2007 04:35 PM
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pyre
http://www.dnbfactory.com

Location: Erg!?!



Re: Rolling Reeses

quote:
Originally posted by UnKnownLogic
How exactly do I get a Reese to "roll" with the beat, like in a lot of liquid funk and rolling techstep? I know its partitally in the actual bassline itself, but is there some way I should be filtering it to get it to rollllllllll?
Right now this is my reese (created on Automat, only because my computer won't run giant programs like Massive):
2 detuned saws, and a square ("rectangle", or is it actually different?) tuned an octave down, for beef. I turn on the built in phaser and set it all about midway. Then I set the overall cut off to moultate slowly up and down (sine-type pattern), and I might add Logic's autofilter.

I notice the liquid funk-type reeces tend to have a less heavy sounding tone to them, maybe I should take out the low square? Sounded disgustingly thin when I tried that though.
Kinda been bugging me for a bit, what am I missing?

Thanks



I got a tip a few weeks ago which was to low pass your drums at about 120 hz so u can only feel the kick drum and very low end or your drums then make a subline which fits the groove of your low passed drums, then make a melody with a midrange - high reese over the top of it using notes which correspond to your sub notes, then modualte using eq sweeps and filtering to taste.

hope that helped

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pyre is offline Old Post 11-01-2007 05:36 PM
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crypsis
a.k.a. Deadcode

Location: A shithole in the midlands.



Re: Re: Rolling Reeses

quote:
Originally posted by pyre
I got a tip a few weeks ago which was to low pass your drums at about 120 hz so u can only feel the kick drum and very low end or your drums then make a subline which fits the groove of your low passed drums, then make a melody with a midrange - high reese over the top of it using notes which correspond to your sub notes, then modualte using eq sweeps and filtering to taste.

hope that helped



thats actually a really interesting idea, thanks


this is a tip of dom and roland i copied to a notepad file a while ago, it might help:

ight.....i never post on here but i couldn't help myself.....

if you want a fat reece that moves and sounds likle the one in hostile

sample any reece you like the sound of...(as long as it ain't from my tune
...lol)

play a bottom note
(something with the fundemental around 40/50 hz is fine)

under a beat that already sounds good and rolling

look at your spectrum analyser and while you looking at it,

get an eq out experiment with boosts and cuts on the
fundemental (the highest bit on the analyser/the main note), the second
harmonics (the little spike futher up,normally twice the freq of the
fundemental/gives the sound its body) and the third all the way up to the
seventh harmonics(always twice the previous frequency,this is the
distortion sounding part of the sound)

fiddle with all of these until that one note sits nicely and snuggly
around the frequencys in your beat!

bounce that file

stick it in a sampler

play a wicked riff with it with long notes of one/two bars a la
hostlie....

then when you've decided on the riff....

make each note a separate sample in your sampler, put a different loop
setting on each note so that they are in time with your beat(i.e one
could be a triplet,one a 1/2 bar loop etc etc) that way the bass grooves
with the beat.

tip:faster loops for the bottom notes( confuses the brain,we've all heard
what samplers normally do b4)

turn up the glide function on your sampler

fine tune the loop settings

stick a phaser on it

hey presto,if you have any talent,
it will sound badass
:)

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crypsis is offline Old Post 11-01-2007 05:43 PM
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UnKnownLogic
Senior Member

Location:



Re: Re: Rolling Reeses

quote:
Originally posted by pyre
I got a tip a few weeks ago which was to low pass your drums at about 120 hz so u can only feel the kick drum and very low end or your drums then make a subline which fits the groove of your low passed drums, then make a melody with a midrange - high reese over the top of it using notes which correspond to your sub notes, then modualte using eq sweeps and filtering to taste.

hope that helped

I low passed the drums, but it pretty much cut them out? Did you mean hi pass?

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UnKnownLogic is offline Old Post 11-10-2007 10:28 AM
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ruffian
death eater

Location: the nether regions



there are lots of ways to get the bass grooving with the drums... off the top of my head:

arrangement - obviously, pattern the bass notes around the kick/snare... like hitting right on each drum hit, just the kicks, opposite, whatever

automation - (on filter cutoff knobs, double bandpasses, distortion color, etc.) draw spikes/dips in your automation curve that correspond to the kick/snare

octave shifting certain b-line notes

alternating bass sounds every other measure

blah blah blah

nice1 on the dom and roland tip... one for my notepad file of doom

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ruffian is offline Old Post 11-10-2007 09:05 PM
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Sanguis Mortuum
Hyde Is Love

Location:



Re: Re: Re: Rolling Reeses

quote:
Originally posted by UnKnownLogic
I low passed the drums, but it pretty much cut them out? Did you mean hi pass?


No, he means low pass, just to get the groove between the drums and the bass right, then you take the low-pass off again...obviously...

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Sanguis Mortuum is online now Old Post 11-10-2007 09:24 PM
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shdw
Custom User Text

Location: Czech Republic



Re: Re: Rolling Reeses

quote:
Originally posted by pyre
I got a tip a few weeks ago which was to low pass your drums at about 120 hz so u can only feel the kick drum and very low end or your drums then make a subline which fits the groove of your low passed drums, then make a melody with a midrange - high reese over the top of it using notes which correspond to your sub notes, then modualte using eq sweeps and filtering to taste.

hope that helped


sounds like a nice tip

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shdw is offline Old Post 11-11-2007 11:43 PM
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phirt
Junior Member

Location:



Re: Re: Rolling Reeses

quote:
Originally posted by pyre
I got a tip a few weeks ago which was to low pass your drums at about 120 hz so u can only feel the kick drum and very low end or your drums then make a subline which fits the groove of your low passed drums, then make a melody with a midrange - high reese over the top of it using notes which correspond to your sub notes, then modualte using eq sweeps and filtering to taste.

hope that helped

how would you go about doing an eq sweep if you dont mind me asking?

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phirt is offline Old Post 11-12-2007 05:20 AM
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endquoth
BreakBeat wreCka

Location: Los Angeles



quote:
Originally posted by ruffian
there are lots of ways to get the bass grooving with the drums... off the top of my head:

arrangement - obviously, pattern the bass notes around the kick/snare... like hitting right on each drum hit, just the kicks, opposite, whatever

automation - (on filter cutoff knobs, double bandpasses, distortion color, etc.) draw spikes/dips in your automation curve that correspond to the kick/snare

octave shifting certain b-line notes

alternating bass sounds every other measure



lots of good stuff here, Big Up man.

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endquoth is offline Old Post 11-12-2007 05:49 AM
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pyre
http://www.dnbfactory.com

Location: Erg!?!



Re: Re: Re: Rolling Reeses

quote:
Originally posted by UnKnownLogic
I low passed the drums, but it pretty much cut them out? Did you mean hi pass?


no you low pass them so u can only feel the low end hits (pretty weak drums if you cant feel under 120hz lol ) but seriously it helps to make a bass groove/pattern that fits in with your kicks, then you remove the lowpass to do your bass notation to fit with the rest of the tune.

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pyre is offline Old Post 12-09-2007 12:33 PM
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pyre
http://www.dnbfactory.com

Location: Erg!?!



Re: Re: Re: Rolling Reeses

quote:
Originally posted by phirt
how would you go about doing an eq sweep if you dont mind me asking?


you could raise a certain frequency by say... 2db with a low bandwidth not too narrow, but so it doesnt raise a huge chunk of frequencies, then sweep it from say 8000hz down to 800hz by automating the EQ frequency knob. to give you that "tttsssshhhhhhaaaaarrrrr" kind of sound :D (it works nice on Reeses when you temporarily want that 1000hz roar sound )

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Last edited by pyre on 12-09-2007 at 12:37 PM

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pyre is offline Old Post 12-09-2007 12:35 PM
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Inner Loop
Senior Member

Location: Washington, DC



Maybe try using the drums as a modulation source for the bass/reece, if you know what I mean.

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Inner Loop is offline Old Post 12-09-2007 09:52 PM
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guanokalong
Banned

Location: 2 far 2 throw shit at



Arrow

I was wondering if people noticed the "Slide Toggle" in flp piano roll, just point it out coss I never hear people use it, and it's great for pitch changes when loaded in flp sampler, just might be a simple and helpfull sollution.

nice layering the same b-line with some.

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Last edited by guanokalong on 12-09-2007 at 10:22 PM

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guanokalong is offline Old Post 12-09-2007 10:20 PM
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Inner Loop
Senior Member

Location: Washington, DC



Yea the slide is great

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Inner Loop is offline Old Post 12-09-2007 10:40 PM
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Bodom
Senior Member

Location: Orlando



Re: Re: Re: Rolling Reeses

quote:
Originally posted by crypsis
then when you've decided on the riff....

make each note a separate sample in your sampler, put a different loop
setting on each note so that they are in time with your beat(i.e one
could be a triplet,one a 1/2 bar loop etc etc) that way the bass grooves
with the beat.

tip:faster loops for the bottom notes( confuses the brain,we've all heard
what samplers normally do b4)

turn up the glide function on your sampler

fine tune the loop settings

stick a phaser on it

hey presto,if you have any talent,
it will sound badass
:) [/B]


This is what I am trying to learn better in Kontakt2..especially the loop and glide tips..any hints on how to nail this?

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Bodom is offline Old Post 12-09-2007 11:13 PM
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