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tectonic
Materia // Hidden Lab

Location: Linköping, Sweden Website: groundmotion.com



script Frequency ranges and EQ settings

I thought I'd start a thread dedicated to collecting good frequency ranges and EQ settings for different sounds - kicks, snares, hihats, basslines, pads etc etc... in order to help each other out making our mixdowns tight and tidy.

Myself I'm struggling right now with getting a kick that has enough *thump* yet not too much bass content (in which case it collides with the bassline) - where to put the low shelf on the kick? And do you lowpass filter your basslines or just create sounds that work in the mix?

Let me start off by sharing a few frequencies...



20 Hz and below - impossible to detect, remove as it only adds unnecessary energy to the total sound, thereby most probably holding down the overall volume of the track
60 Hz and below - sub bass (feel only)
80(-100) Hz - feel AND hear bass
100-120 Hz - the "club sound system punch" resides here
200 Hz and below - bottom
250 Hz - notch filter here can add thump to a kick drum
150-400 Hz - boxiness
200 Hz-1.5 KHz - punch, fatness, impact
800 Hz-4 KHz - edge, clarity, harshness, defines timbre
4500 Hz - extremly tiring to the ears, add a slight notch here
5-7 KHz - de-essing is done here
4-9 KHz - brightness, presence, definition, sibilance, high frequency distortion
6-15 KHz - air and presence
9-15 KHz - adding will give sparkle, shimmer, bring out details - cutting will smooth out harshness and darken the mix



Please add and discuss!

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Last edited by tectonic on 09-15-2005 at 09:22 AM

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tectonic is offline Old Post 09-21-2002 02:17 PM
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Konstant
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Location: Scottsdale, Arizona



........*thread bookmarked



thanks tectonic, will be back soon with some of my own eq settings...



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Konstant is offline Old Post 09-21-2002 02:22 PM
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ry-teknology
Oxygen

Location: No country has a monopoly on beauty or value just as no religion has a monopoly on truth...



Taken form last month's Knowledge Mag

Here's some more info about Eq's. The "Q" control sets the width of the band of frequencies that will be boosted or reduced!



60Hz with a Q of 1.4 -- Add fullness to kicks.
100Hz with a Q of 1.0 -- Add fullness to snare
200Hz - 250Hz with a Q of 1.4 -- Adds wood to snares
3Khz with a Q of 1.4 -- Adds atack to snare.
5Khz with a Q of 2.8 -- Adds attack to Kicks
7Khz with a Q of 2.8 -- Adds Sharpness to snares and percussion
10Khz with a Q of 1.0 -- Adds brightness to hats and cymbals



-Boh! - Knowledge mag!

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Last edited by ry-teknology on 09-21-2002 at 08:31 PM

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ry-teknology is offline Old Post 09-21-2002 08:28 PM
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Konstant
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Location: Scottsdale, Arizona



wow.....Knowledge is good for some things...




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Konstant is offline Old Post 09-22-2002 10:53 AM
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frantik
Trikome

Location: sf bay area, california



ok kick drums i usually cut the bass below 90 to keep the phatness w/o conflicting with the bass


I usually notch somewhere around 250 which seems to clear up a bit of muddiness

cut all sounds below 20hz as they also mud up the mix


need to work on my top end more but i got shite speakers

nice thread

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frantik is offline Old Post 09-22-2002 11:15 AM
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maco
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Location:



quote:
Originally posted by frantik
ok kick drums i usually cut the bass below 90 to keep the phatness w/o conflicting with the bass


I usually notch somewhere around 250 which seems to clear up a bit of muddiness

cut all sounds below 20hz as they also mud up the mix


need to work on my top end more but i got shite speakers

nice thread

Same as me, except for the kick drums which I cut below 75Hz.

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maco is offline Old Post 09-22-2002 06:55 PM
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double J
fist pump

Location: raleigh, nc



great post....thanks alot

add this one to the FAQ!!

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double J is offline Old Post 09-23-2002 02:24 AM
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tectonic
Materia // Hidden Lab

Location: Linköping, Sweden Website: groundmotion.com



quote:
Originally posted by JJ
great post....thanks alot

add this one to the FAQ!!




Thanks mate - glad it's appreciated

Keep coming with the EQ tips and tricks

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tectonic is offline Old Post 09-23-2002 11:45 AM
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crazeebo
on all fours

Location: zoorich



for your vynil masters make a harsh cut at 12khz or preferably de esser in that region.(this applies to mastering tasks for vynil only)
for cd masters, that gives the desired air on top......

what can be said abt the 4500hz region is, this is the main content of any human vocals.so if noone understands your voice sample and you want it to be understood,boost it.....

good thread,altho quite tiring coz it doesnt sound......

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crazeebo is offline Old Post 09-23-2002 03:04 PM
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tectonic
Materia // Hidden Lab

Location: Linköping, Sweden Website: groundmotion.com



Re: Taken form last month's Knowledge Mag

quote:
Originally posted by ry-teknology
Here's some more info about Eq's. The "Q" control sets the width of the band of frequencies that will be boosted or reduced!



60Hz with a Q of 1.4 -- Add fullness to kicks.
100Hz with a Q of 1.0 -- Add fullness to snare
200Hz - 250Hz with a Q of 1.4 -- Adds wood to snares
3Khz with a Q of 1.4 -- Adds atack to snare.
5Khz with a Q of 2.8 -- Adds attack to Kicks
7Khz with a Q of 2.8 -- Adds Sharpness to snares and percussion
10Khz with a Q of 1.0 -- Adds brightness to hats and cymbals



-Boh! - Knowledge mag!




I just tried using these EQ values on one kick and one snare sound, and I must say they are pretty much spot on for the sound I am trying to shape!

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Websites: clubDECKS - Ground Motion - Conscious - Hidden Lab - Materia - DJ Tectonic

Releases: DTD002 - T-FREE-3EP010 - KIN320-017 - BASIC003 - PCR001

MySpace: jantectonic - RollDaBeats collection: 356 - Flickr photo page: groundmotion

Tectonic mixes: TPM013 TPM012 TPM011 TPM010 TPM009 TPM008 TPM007 TPM006 TPM005 TPM004 TPM003 TPM002 TPM001
Conscious mixes: CPM002 CPM001 - Back to Mine mixes: BTM001 - Tagteam mixes: tectonic vs. xplizit

Gigs 2006: Nottingham - Norrköping - Zielona Gora - Szczecin
Gigs 2005: Norrköping - Krakow - Gliwice
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Gigs 2003: Stockholm - Tallinn - Stockholm - Helsingborg - Oslo - Stockholm
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tectonic is offline Old Post 09-28-2002 09:21 PM
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tectonic
Materia // Hidden Lab

Location: Linköping, Sweden Website: groundmotion.com



BUMP

__________________

Websites: clubDECKS - Ground Motion - Conscious - Hidden Lab - Materia - DJ Tectonic

Releases: DTD002 - T-FREE-3EP010 - KIN320-017 - BASIC003 - PCR001

MySpace: jantectonic - RollDaBeats collection: 356 - Flickr photo page: groundmotion

Tectonic mixes: TPM013 TPM012 TPM011 TPM010 TPM009 TPM008 TPM007 TPM006 TPM005 TPM004 TPM003 TPM002 TPM001
Conscious mixes: CPM002 CPM001 - Back to Mine mixes: BTM001 - Tagteam mixes: tectonic vs. xplizit

Gigs 2006: Nottingham - Norrköping - Zielona Gora - Szczecin
Gigs 2005: Norrköping - Krakow - Gliwice
Gigs 2004: Norrköping - Norrköping - Oxford - Århus
Gigs 2003: Stockholm - Tallinn - Stockholm - Helsingborg - Oslo - Stockholm
Gigs 2002: Reading - Oxford - Horley



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tectonic is offline Old Post 10-06-2002 02:27 PM
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SLaPiNFuNK
Finding NISMO

Location: Death Row



i must say q of 1.5 or what ever means nothing.. is that a q of 1.5hz wide or what??





but any way...

to find the sweet spot of a sound...

solo it..

make the q as small as it will go and boost the eq 6dB and sweep the frequency untill you really hear the sound come out (usually on the attack)...

then reduce the amount of q and gain....

this also works if there is something you want to get rid of in a sound.. find that sound by using this same method and reduce the gain...

if you want to add OMMF to the kick or snare..

tune an oscilator to the same pitch as the kick or white noise to the snare...

and KEY it with the Kidk or the Snare and it will add that ommf your lookin for..

heard alot in hip hop on the kicks and in the 80's on the snare..

another way of doing it if you dont know how to key an oscilator... is just get a sample and have it play at the same time as the kick or the snare.. the keying just does that for you. hehe

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SLaPiNFuNK is offline Old Post 10-06-2002 03:09 PM
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Ben Kei
Dutch rudder....

Location: Dalston



Something that often gets over-looked is COMPARING to the original. Whenever you re-EQ someting you NEED to be able to cut everything you've just done and compare it to the original sound. Theres no use doing it if you can't look back on how it was to see why you EQ'd it in the first place.

Basically make sure whatever you use to EQ has some form of bypass so you can flip between before-after. If you have something that will take 'snapshots' then thats even better as you can listen to a few different versions of EQ setting to see which fits best.

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Ben Kei is offline Old Post 10-06-2002 04:28 PM
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doc calm
Senior Member

Location: U.S Capitol



probably one of the most important things to remember with eq if you ask any engineer; i haven't seen anyone mention it, so i will.

when it comes to eq, try as hard as possible to use a cut rather than a boost. this will give you more room to work with. one of the most common uses for eq is to resolve conflicting instruments. rather than boosting the one that you want to stand out, try cutting the frequency in the instrument that doesn't quite require it.

q of 1.5 means a 1.5 octave range.

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doc calm is offline Old Post 10-07-2002 06:47 AM
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Adam
Panel Van Music

Location: Laatzen, Germany



quote:
Originally posted by doc calm
probably one of the most important things to remember with eq if you ask any engineer; i haven't seen anyone mention it, so i will.

when it comes to eq, try as hard as possible to use a cut rather than a boost. this will give you more room to work with. one of the most common uses for eq is to resolve conflicting instruments. rather than boosting the one that you want to stand out, try cutting the frequency in the instrument that doesn't quite require it.



i believe this is only necessary with crappy EQs. the technique is know as subtractive EQing, and its purpose is to reduce noise created by shoddy electronics in mixing desks etc. it may even apply to some software EQs (for whatever reasons) but i doubt it :).

my EQ suggestions? well, my production isn't outstanding and i don't really have monitors to hear what i'm doing exactly, but i normally cut off kicks at 80-100 (with a not-too gentle roll off) and take a big piece out at 300ish. i also usually boost snares aroung 150-200 and 1000-1500. 150-200 is where the meat of the snare is, and 1000-1500 is where the snap is. umm.... that's all i want to contribute. i use my ears, really.

Adam

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Adam is offline Old Post 10-07-2002 10:09 AM
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tectonic
Materia // Hidden Lab

Location: Linköping, Sweden Website: groundmotion.com



BUMP

Keep em coming

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Releases: DTD002 - T-FREE-3EP010 - KIN320-017 - BASIC003 - PCR001

MySpace: jantectonic - RollDaBeats collection: 356 - Flickr photo page: groundmotion

Tectonic mixes: TPM013 TPM012 TPM011 TPM010 TPM009 TPM008 TPM007 TPM006 TPM005 TPM004 TPM003 TPM002 TPM001
Conscious mixes: CPM002 CPM001 - Back to Mine mixes: BTM001 - Tagteam mixes: tectonic vs. xplizit

Gigs 2006: Nottingham - Norrköping - Zielona Gora - Szczecin
Gigs 2005: Norrköping - Krakow - Gliwice
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Gigs 2002: Reading - Oxford - Horley



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tectonic is offline Old Post 10-16-2002 11:29 AM
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tectonic
Materia // Hidden Lab

Location: Linköping, Sweden Website: groundmotion.com



BUMP

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Websites: clubDECKS - Ground Motion - Conscious - Hidden Lab - Materia - DJ Tectonic

Releases: DTD002 - T-FREE-3EP010 - KIN320-017 - BASIC003 - PCR001

MySpace: jantectonic - RollDaBeats collection: 356 - Flickr photo page: groundmotion

Tectonic mixes: TPM013 TPM012 TPM011 TPM010 TPM009 TPM008 TPM007 TPM006 TPM005 TPM004 TPM003 TPM002 TPM001
Conscious mixes: CPM002 CPM001 - Back to Mine mixes: BTM001 - Tagteam mixes: tectonic vs. xplizit

Gigs 2006: Nottingham - Norrköping - Zielona Gora - Szczecin
Gigs 2005: Norrköping - Krakow - Gliwice
Gigs 2004: Norrköping - Norrköping - Oxford - Århus
Gigs 2003: Stockholm - Tallinn - Stockholm - Helsingborg - Oslo - Stockholm
Gigs 2002: Reading - Oxford - Horley



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tectonic is offline Old Post 11-16-2002 10:29 PM
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tectonic
Materia // Hidden Lab

Location: Linköping, Sweden Website: groundmotion.com



BUMP

How about discussing this sub-subject for a second:

Boost or Cut? Or both in combination?

I just recently read an article that recommended EQing sounds in the mix (not solo) and then finding the most prominent frequency range (by sweeping a heavily boosted paramteric EQ) and boost that just as much as needed to bring out the target sound in the mix, not more.

Then use a heavily cut parametric EQ and sweep below the frequency you just boosted, to see if you can find a frequency range that is good to cut in order to bring the target sound out in the mix even further.

I find I often use cutting frequencies to remove irritating ringings, rumble, noise etc but I don't think I've thought about it in terms of actually listening if it brings out the sound more in the mix by subtracting some of the frequencies of said sound.

Less is more, I guess? What's your view on the subject?

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Websites: clubDECKS - Ground Motion - Conscious - Hidden Lab - Materia - DJ Tectonic

Releases: DTD002 - T-FREE-3EP010 - KIN320-017 - BASIC003 - PCR001

MySpace: jantectonic - RollDaBeats collection: 356 - Flickr photo page: groundmotion

Tectonic mixes: TPM013 TPM012 TPM011 TPM010 TPM009 TPM008 TPM007 TPM006 TPM005 TPM004 TPM003 TPM002 TPM001
Conscious mixes: CPM002 CPM001 - Back to Mine mixes: BTM001 - Tagteam mixes: tectonic vs. xplizit

Gigs 2006: Nottingham - Norrköping - Zielona Gora - Szczecin
Gigs 2005: Norrköping - Krakow - Gliwice
Gigs 2004: Norrköping - Norrköping - Oxford - Århus
Gigs 2003: Stockholm - Tallinn - Stockholm - Helsingborg - Oslo - Stockholm
Gigs 2002: Reading - Oxford - Horley



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tectonic is offline Old Post 12-12-2002 07:35 PM
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polygon
aka gravity

Location: Watford



on some sounds where it seems too sharp & hurts your ears, lower/notch it at around 3KHz.

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polygon is offline Old Post 12-12-2002 10:20 PM
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Point of Reference
arsenic

Location: shuckin' corn, preppin' my 12 gauge



really hard to say without the given sample...as everything is unique. But what's been said already are good guidelines.

oh yeh: parametric eq

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