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Production | Oct 25, 2011
omg i never thought that there will be so much difference
i think you're getting confused, the analogy was to do with resolution of an image, saying you can't sharpen something which isn't there,
in this particular instance we are not talking about the bit depth of the audio, what they are saying, is that if the mix sounds to quiet, even though it's using all the headroom, then the engineer has to introduce techniques like limiting etc to bring the level up, but by doing this you start to loose the clarity of the mix down, the dynamic range, any space between instruments etc, in this instance it's got nothing to do with the sampling rate or anything like that,
I'm sure you could teach dillinja a thing or two
There definitely IS a difference... if you're not really hearing it, look at in an analyzer. It's quantization error. Try it yourself. Export at sine wave at or near 0 db (without clipping, or course) at 16 bit, no dithering. Look at in your analyzer, you should see nearly zero harmonics (of course you may see some, as a digital oscillator may not be perfect). Then take the exported sine wave, bring it back in, lower the volume to -50 db or whatever. Export it. Bring it back in and normalize it. The noise you are hearing is the low-level quantization error that is normally too quiet to be heard. But when you export audio that is at such a low level and normalize it, you're also drastically increasing said noise.
Do you disagree about his mixes or are you just being snarky?
whatever anyone says, i agree with you sir
also, dillinja said himself that if he puts too much elements in his mix he ends up taking them out because they consume too much of the mix
Honestly an overall great blog post. #8 is the most important IMO.
There is no such thing as a mixing mistake.just poor execution,this aint maths (well it can be,,but its supposed to be art)